The Big Bad Wolf
Why Though? » Devlog
My goal was to finish the big bad wolf character. I plan on making one more character and finishing the animation for Red. I'll need to get used to working with walking cycles. Since this is my first one it's very tricky, but I'm doing surprisingly well. Our goal is to finish off this game by the do date. 5/9/2014
Get Why Though?
Why Though?
Status | In development |
Authors | Madd Mavv, AnotherProgram, Rhina Lizardo |
Genre | Visual Novel |
Tags | 2D, Comedy, Fairy Tale, Female Protagonist, Meaningful Choices, Multiple Endings, Unity |
More posts
- Post-production: Narrative polishMay 22, 2024
- Designing digital prototypeMay 22, 2024
- Coding Week #11: Near-end ExperienceMay 12, 2024
- Why Though's Title ScreenMay 09, 2024
- Forest Path (Environmental Art)May 08, 2024
- Big Bad Wolf (Outline)May 08, 2024
- The Big Bad Wolf(Character sketch)May 08, 2024
- Forest 2 (Environmental Art)May 08, 2024
- The Forest (Environmental Art)May 08, 2024
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