Why Though?
Little Red Riding is lost and can't find her way home! As her fairy companion, give her suggestions, no matter how questionable, to aid in her journey home.
Programmer's Note:
Play on desktop if you can, web version is kinda glitchy and doesn't scale properly atm (last minute port) and desktop works just fine :)
- Controls -
Movement | WASD |
Everything else | Mouse |
Interact | Click on Target |
Check Status | Tab |
Advance Text (Dialogue) | Space |
Quit (works for Desktop version) | Esc |
- The Team -
Shakk - Game director, lead writer, narrative designer
Rhina - Lead artist, sound design
Marlon - Lead programmer, sound design
Status | In development |
Platforms | Windows, HTML5 |
Authors | Madd Mavv, AnotherProgram, ThyMenace |
Genre | Visual Novel |
Tags | 2D, Comedy, Fairy Tale, Female Protagonist, Meaningful Choices, Multiple Endings, Unity |
Download
Download
Desktop build 50 MB
Development log
- Post-production: Narrative polish34 days ago
- Designing digital prototype34 days ago
- Coding Week #11: Near-end Experience44 days ago
- Why Though's Title Screen48 days ago
- The Big Bad Wolf48 days ago
- Forest Path (Environmental Art)49 days ago
- Big Bad Wolf (Outline)49 days ago
- The Big Bad Wolf(Character sketch)49 days ago
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