First Full Body Sketch of Red/UV Sketch
Why Though? » Devlog
Our goal for week 2 was to get everything started and to figure out how the game and characters were gonna look and function. My goal was to come up with a concept sketch of Red, which is the main protagonist of the game. For next week I needed to come out with more concept sketched for Red. By next week I should have a landscape done of one of the area of the game, or maybe just a sketch of it. I'm not much of a landscape artist, but my job will be to push myself through to make the landscape look good and how Shakk wanted it to look like.
Get Why Though?
Why Though?
Status | In development |
Authors | Madd Mavv, AnotherProgram, Rhina Lizardo |
Genre | Visual Novel |
Tags | 2D, Comedy, Fairy Tale, Female Protagonist, Meaningful Choices, Multiple Endings, Unity |
More posts
- Post-production: Narrative polishMay 22, 2024
- Designing digital prototypeMay 22, 2024
- Coding Week #11: Near-end ExperienceMay 12, 2024
- Why Though's Title ScreenMay 09, 2024
- The Big Bad WolfMay 09, 2024
- Forest Path (Environmental Art)May 08, 2024
- Big Bad Wolf (Outline)May 08, 2024
- The Big Bad Wolf(Character sketch)May 08, 2024
- Forest 2 (Environmental Art)May 08, 2024
- The Forest (Environmental Art)May 08, 2024
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